Camel Racing — Interactive Leg Simulator

Math with Mr. Merrick

Enter a die result (e.g., Red moves 2), then I simulate the remainder of the leg (exactly 5 dice total this leg). If the grey die is chosen, one crazy camel (black or white) moves backward 1–3.

In-class problems (PDF)

Scorecard (full class version)

Setup

Track length
Simulations per step

Racing camels (start from space 1 and move forward)

Crazy camels (start near the finish and move backward)

Blue Green Red Yellow Purple Black (crazy) White (crazy)

At equal start spaces, stacks are auto-ordered: racers on the bottom (Blue→Purple), crazy on top (Black→White).

Enter die results

No inputs yet.

Board view

Placement stats (after completing the leg from current state)
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Remainder simulations
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